| Grand Theft Auto To Use Star Wars Technology?
The press release below also says that integration of this technology is "well advanced" and todays announcement follows "several months of close collaboration between the two companies." For us, that means that they have been playing with NaturalMotions euphoria technology for a while and we know GTA IV is coming this October. Fingers crossed. Press Release: NaturalMotion, the award-winning developer of 3D animation technology based on Dynamic Motion Synthesis (DMS), today announced a partnership with Rockstar Games, Inc., the world-renowned publishing label, to integrate NaturalMotions revolutionary euphoria engine into upcoming next-generation Rockstar Games titles. Rockstars integration of euphoria is well advanced, with todays announcement following several months of close collaboration between the two companies.
Rockstar Games Integrates euphoria Engine Into Next-Gen Titles
Based on NaturalMotions DMS technology, euphoria uses the processing power of PS3 and Xbox 360 to simulate the human body and motor nervous system, thus creating fully interactive game characters that act differently every time. With euphoria, games move away from canned animation, towards a much richer, life-like experience that is unique to the player. euphoria is about giving people an interactive experience they have never seen before. We now have the processing power to simulate humans, and the possibilities for games are endless, said Torsten Reil, CEO of NaturalMotion. In Rockstar, we have found a partner that shares this vision, and is renowned for creating some of the most ground-breaking and immersive games in the industry, continues Reil. We are thrilled and honored to work with a partner of such high caliber, and look forward to helping create amazing titles.
Grand Theft IV trailer countdown
Following the release of one of the most highly anticipated games of the year, Grand Theft Auto IV is inching its way upon us, closer and closer. It was just a matter of time before we got new information, but Rockstar Games has decided to give us more than their usual one or two screenshots and character introductions. That's right. We are finally getting a trailer. The length of the trailer is uncertain at this time, but we're hoping to get at least 5 minutes of footage to satisfy our Grand Theft Auto taste buds. For those who are counting down every moment until GTA IV's exclusive trailer release, Rockstar has granted fans such as yourself the pleasure of having a countdown timer on their website. The link for this timer can be found here: http://www.rockstargames.com/IV/ Stay tuned to PSU for further details on GTA IV and more.
NaturalMotion Teams Up With Rockstar For A Possibly More Realistic ...
Specific titles havent been named yet, but Rockstar has already been in collaboration with NaturalMotion regarding the use of the Euphoria engine. In fact, the big R rated star has been utilizing NaturalMotions engine for some time on an unspecified game. That wouldnt happen to be Grand Theft Auto IV, would it? Keep reading to find out. The Dynamic Motion Synthesis that NaturalMotion offers through the Euphoria engine has managed to create a wave of interest from the gaming community, regarding this advanced technology. Itll be eye-bursting to see what kind of combinations will come out of the Euphoria and PhsyX technology, later down the road. But for now, Rockstar will be employing NaturalMotions technology in upcoming, undisclosed titles. euphoria is about giving people an interactive experience they have never seen before.
Take-Two Interactive Software, Inc. Announces Fiscal 2006 ...
Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced financial results for the third quarter, fourth quarter and fiscal year ended October 31, 2006. All comparisons with year-ago periods reflect restated results for the fiscal 2005 third and fourth quarters and fiscal year. Net revenue for fiscal 2006 was $1.038 billion compared to $1.201 billion in fiscal 2005, which included significant sales of Grand Theft Auto: San Andreas. Net loss for the year was $184.9 million or $2.60 per share compared to net income of $35.3 million or $0.50 per share in 2005. The fiscal 2006 results include a non-cash charge of $63.5 million, or $0.89 per share, primarily incurred during the third quarter to record valuation allowances for deferred tax assets required under Statement of Financial Accounting Standards (SFAS) 109.
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