| Rockstar sends grisly advertising to Opposable Thumbs
Life is an adventure when you're a gaming writer who covers Rockstar games. Take yesterday, for instance. I get my mail, and see I have a letter from the Dixmor Hospital for the Criminally Insane. My girlfriend looks concerned and a little freaked out by the official-looking printed envelope. It didn't help when I opened it only to have two bloody bracelets come tumbling out onto the floor. From the enclosed letter: Enclosed are Danny Lamb and Leo Kasper's ID bracelets found discarded after last night's incident. This is the only potentially damning evidence we have found so far. I trust every possible precaution will be taken to ensure that any records relating to these patients are destroyed. We are all too aware that both subjects pose a highly serious threat to society, let alone the very existence of "The Project." Both patients suffer sever psychotic episodes characterized by intense paranoia, involuntary psychotic reactions, delusional hallucinations and acute schizophrenic disorders...
Ask the Ethics Guy
Apparently one of my employees told him that he could dine anytime between 6 a.m. and noon, so he assumed that he could grab a meal before his early flight out. However, we do not begin serving until 7 a.m., so it was not possible to meet my guest's needs on his last day with us. I decided to make an unfortunate situation better by refunding him a full night's fee. My husband thinks that I should have simply given him back the cost of the breakfast. He says that being too generous is just as bad as not being generous enough. What do you think? A: Your husband is correct that it is possible to give too much of oneself, but I don't think your response fits this category. Although the ethical principle of fairness (what I call Life Principle No. 4) did require you to right the wrong, your going above and beyond the call of duty is praiseworthy.
Rockstar and Nintendo to Go on a Manhunt
After a decade of carrying a "kiddy image" label and doing little about it, the venerable Japanese videogame experts at Nintendo (Pink Sheets: NTDOY) have finally scored the ultimate assistance in possibly moving away from that image. In addition, while in the process of doing so, they have scored a relationship with what may be the most lucrative developer of mature-audience videogames. On Tuesday, Take 2 Interactive (NASDAQ: TTWO) in-house publisher Rockstar Games announced that Manhunt 2, the sequel to one of the most controversial titles of 2003, will be released over the summer for the Wii videogame console. The title is in development at Rockstar's recently formed London development studio. Creative assistance from both Rockstar North - where the series originated - and Rockstar Leeds also are contributing to the project.
The Good, the Bad and the Funny
Amy has a special place in her heart for Maker's Mark, sausage McMuffins and horrible band names. She writes about mostly indie-pop, folk and rock music. Casey JarmanCasey is a fan of graphic novels, Truffaut films and Sparks. He writes about hip-hop, and whatever the hell else he wants to. Jason SimmsIf it's local punk, metal, has a gimmick, is fun and illegal or bicycle-related, you can see what Simms has to say about it here. Michael ByrneMichael's writing makes gratuitous use of parentheses and covers primarily electronic and experimental—noisy, abstract, unlabeled—music. .
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